

Drawing with 4K to 8k Brush tip sizes would be faster the what Krita can do at the moment.ħ. And then secondly flattened down as an option.Ħ. As a first step in the Raster experience line could be drawn in Grease Pencil.Ĭ. Raster Drawing experience would be faster.Ī. Krita brush tips can be applied to working with Grease Pencil strokes.ĥ. Advanced animation features already built.Ĥ. Krita Update can feed across to Blender Grease Pencil.ģ. Blender Grease Pencil Updates can feed across into Krita.Ģ. This potentially would encourage an explosive use of Krita Development and Funding the system would instantly outcompete many other applications. Krita simply offers a more fluid and robust toolset. Canvas Size: are the same as 3D geometry planes in space looking through the front 3D orthographic view being textured painted on. This could be a live sync with Blender).ģ. Krita can import a 3D model (3D layer or smart layer.

Camera moves for 2D animation inside Krita.Ģ. Krita should certainly not do things the Blender way except take advantage of the development and build a future-oriented toolset for Krita users.ġ. Adopting the hybrid technology means a vector and raster-like experience can build up around a 3D viewport. Krita is better suited as 2D animation program compared to Blender because it is not constrained to Blender’s legacy UI. Grease pencil technology to replace Krita vector drawing toolsīuilding on top of the 3D viewport means a giant leap forward for painting illustration comics and animation. This read on development was awesome Developing Features - Krita Manual 4.4.0 documentation
